Borderlands weapon parts breakdown

Published: Oct 1, 2018
Reading time: 2 min
Tags: Games, Guides, Lists, Software

Codes are intended for use with WillowTree#. Generally speaking, I tend to favour high accuracy and usability over pure damage output. Most of these items are tweaked and adapted from actual finds, and you’ll find all are well within the bounds of what can be found in-game.

The class of choice is predictably the Siren.

Weapons

Hellfire

gd_itemgrades.Weapons.ItemGrade_Weapon_PatrolSMG
gd_manufacturers.Manufacturers.Maliwan
gd_weap_patrol_smg.A_Weapon.WeaponType_patrol_smg
gd_weap_patrol_smg.Body.body5
gd_weap_patrol_smg.Grip.grip3
gd_weap_patrol_smg.mag.mag3
gd_weap_patrol_smg.Barrel.barrel5
gd_weap_patrol_smg.Sight.sight3
gd_weap_patrol_smg.Stock.stock5
None
gd_weap_patrol_smg.acc.acc5_Maliwan_HellFire
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Maliwan_3
gd_weap_names_shared.Prefix_Tech.Prefix_DTIncendiary4_Combustion
gd_weap_patrol_smg.Title.TitleM_Maliwan1_HellFire

Anarchy

gd_itemgrades.Weapons.ItemGrade_Weapon_PatrolSMG
gd_manufacturers.Manufacturers.Torgue
gd_weap_patrol_smg.A_Weapon.WeaponType_patrol_smg
gd_weap_patrol_smg.Body.body5
gd_weap_patrol_smg.Grip.grip4
gd_weap_patrol_smg.mag.mag3
gd_weap_patrol_smg.Barrel.barrel2
gd_weap_patrol_smg.Sight.sight1
gd_weap_patrol_smg.Stock.stock_none
None
gd_weap_patrol_smg.acc.acc4_Double
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Torgue_3
gd_weap_shared_materialparts.Prefix.Prefix_Torque2_Steel
gd_weap_patrol_smg.Title.Title_LowAccuracy1_Anarchy

(Corrosive) Bitch

gd_itemgrades.Weapons.ItemGrade_Weapon_PatrolSMG
gd_manufacturers.Manufacturers.Hyperion
gd_weap_patrol_smg.A_Weapon.WeaponType_patrol_smg
gd_weap_patrol_smg.Body.body5
gd_weap_patrol_smg.Grip.grip5
gd_weap_patrol_smg.mag.mag3
gd_weap_patrol_smg.Barrel.barrel5_Hyperion_Bitch
gd_weap_patrol_smg.Sight.sight5
gd_weap_patrol_smg.Stock.stock5
None
gd_weap_patrol_smg.acc.acc3_Corrosive
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Hyperion_3
gd_weap_names_shared.Prefix_Tech.Prefix_DTCorrosive4_Pestilent
gd_weap_patrol_smg.Title.TitleM_Hyperion1_Bitch

Lance

gd_itemgrades.Weapons.ItemGrade_Weapon_SemiAutoSniperRifle
gd_manufacturers.Manufacturers.Hyperion
gd_weap_sniper_rifle_semiauto.A_Weapon.WeaponType_sniper_rifle_semiauto
gd_weap_sniper_rifle_semiauto.Body.body5
gd_weap_sniper_rifle.Grip.grip5
gd_weap_sniper_rifle_semiauto.mag.mag5
gd_weap_sniper_rifle.Barrel.barrel5
gd_weap_sniper_rifle.Sight.sight4
gd_weap_sniper_rifle.Stock.stock5
None
gd_weap_sniper_rifle_semiauto.acc.acc1_Brisk
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Hyperion_3
gd_weap_shared_materialparts.Prefix.Prefix_Hyperion2_Crimson
gd_weap_sniper_rifle_semiauto.Title.Title_Accuracy1_Lance

Defiler

gd_itemgrades.Weapons.ItemGrade_Weapon_RevolverPistol
gd_manufacturers.Manufacturers.Maliwan
gd_weap_revolver_pistol.A_Weapon.WeaponType_revolver_pistol
gd_weap_revolver_pistol.Body.body5
gd_weap_revolver_pistol.Grip.grip3
gd_weap_revolver_pistol.mag.mag4
gd_weap_revolver_pistol.Barrel.barrel5
gd_weap_revolver_pistol.Sight.sight2
gd_weap_revolver_pistol.Stock.stock3
None
gd_weap_revolver_pistol.acc.acc3_Maliwan_Defiler_Corrosive
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Maliwan_3
gd_weap_names_shared.Prefix_Tech.Prefix_DTCorrosive4_Pestilent
gd_weap_revolver_pistol.Title.TitleM_Maliwan1_Defiler

Orion

gd_itemgrades.Weapons.ItemGrade_Weapon_SemiAutoSniperRifle
gd_manufacturers.Manufacturers.SandSMunitions
gd_weap_sniper_rifle_semiauto.A_Weapon.WeaponType_sniper_rifle_semiauto
gd_weap_sniper_rifle_semiauto.Body.body5
gd_weap_sniper_rifle.Grip.grip2
gd_weap_sniper_rifle_semiauto.mag.mag5
gd_weap_sniper_rifle.Barrel.barrel5
gd_weap_sniper_rifle.Sight.sight4
gd_weap_sniper_rifle.Stock.stock3
None
gd_weap_sniper_rifle_semiauto.acc.acc3_SandS_Orion_Shock
gd_weap_shared_materialparts.ManufacturerMaterials.Material_SandS_3
gd_weap_sniper_rifle.Prefix.Title_FireRate1_Liquid
gd_weap_sniper_rifle_semiauto.Title.TitleM_SandS1_Orion

Bessie

dlc3_gd_customweapons.Pearlescent_Weapons.CustomWeap_SniperRifle_JakobsBessie
gd_manufacturers.Manufacturers.Jakobs
gd_weap_sniper_rifle.A_Weapon.WeaponType_sniper_rifle
gd_weap_sniper_rifle.Body.body3
gd_weap_sniper_rifle.Grip.grip4
gd_weap_sniper_rifle.mag.mag4
gd_weap_sniper_rifle.Barrel.barrel4
dlc3_gd_weap_UniqueParts.SniperRifle.sight4_Jakobs_Bessie
gd_weap_sniper_rifle.Stock.stock3
None
gd_weap_sniper_rifle.acc.acc1_Rolling
dlc3_gd_weap_UniqueParts.SniperRifle.JakobsBessie_Material
gd_weap_sniper_rifle.Prefix.Prefix_Acc1_Rolling
dlc3_gd_weap_UniqueParts.Title.TitleP_Jakobs_Bessie

For every day use, I usually use a Hellfire, Anarchy, (Corrosive) Bitch and a Lance. For Crawmerax runs specifically I’ll take a Hellfire, Anarchy, Defiler and Orion.

Shields

Health Regen

gd_itemgrades.Gear.ItemGrade_Gear_Shield
gd_shields.A_Item.Item_Shield
gd_shields.Body.body4
gd_shields.LeftSide.leftside4
gd_shields.RightSide.rightside4
gd_shields.ManufacturerMaterials.Material_Tediore_3
gd_manufacturers.Manufacturers.tediore
gd_shields.Prefix.Prefix_Speed4_Alacritous
gd_shields.Title.Title_Tediore3_PanaceaShield

Health Boost

dlc3_gd_customitems.Items.CustomItem_Shield_Pangolin_Ironclad
gd_shields.A_Item.Item_Shield
dlc3_gd_item_UniqueParts.Shield.body3_Pangolin_Ironclad
gd_shields.LeftSide.leftside4
gd_shields.RightSide.rightside4
gd_shields.ManufacturerMaterials.Material_Pangolin_3
gd_manufacturers.Manufacturers.Pangolin
gd_shields.Prefix.Prefix_Max2_Hardened
dlc3_gd_item_UniqueParts.Title.Title_P_Pangolin_Ironclad

High Capacity

dlc3_gd_customitems.Items.CustomItem_Shield_Anshin_Rose
gd_shields.A_Item.Item_Shield
dlc3_gd_item_UniqueParts.Shield.body4_Anshin_Rose
gd_shields.LeftSide.leftside4
gd_shields.RightSide.rightside4
gd_shields.ManufacturerMaterials.Material_Anshin_3
gd_manufacturers.Manufacturers.Anshin
gd_shields.Prefix.Prefix_Speed4_Alacritous
dlc3_gd_item_UniqueParts.Title.Title_P_Anshin_Rose

Class Mods

Mercenary

gd_itemgrades.Gear.ItemGrade_Gear_ComDeck_Lilith
gd_CommandDecks.A_Item.Item_CommandDeck_Lilith
gd_CommandDecks.Body_Lilith.Lilith_Mercenary
gd_CommandDecks.LeftSide.leftside6
gd_CommandDecks.RightSide.rightside6
gd_CommandDecks.ManufacturerMaterials.Material_Dahl_3
gd_manufacturers.Manufacturers.Dahl
gd_CommandDecks.Prefix.Prefix_Lilith_Mercenary
gd_CommandDecks.Title.Title_ComDeckLilith

Firefly

gd_itemgrades.Gear.ItemGrade_Gear_ComDeck_Lilith
gd_CommandDecks.A_Item.Item_CommandDeck_Lilith
gd_CommandDecks.Body_Lilith.Lilith_Firefly
gd_CommandDecks.LeftSide.leftside6
gd_CommandDecks.RightSide.rightside6
gd_CommandDecks.ManufacturerMaterials.Material_Maliwan_3
gd_manufacturers.Manufacturers.Maliwan
gd_CommandDecks.Prefix.Prefix_Lilith_Firefly
gd_CommandDecks.Title.Title_ComDeckLilith

Grenade Mod

Transfusion

gd_itemgrades.Gear.ItemGrade_Gear_GrenadeMODs
gd_tunercuffs.A_Item.Item_GrenadeModulator
gd_tunercuffs.Body.body5_notech
gd_tunercuffs.LeftSide.leftsidenone
gd_tunercuffs.RightSide.rightsidenone
gd_tunercuffs.ManufacturerMaterials.Material_Anshin_1
gd_manufacturers.Manufacturers.Anshin
None
gd_tunercuffs.Title.Title_Transfusion

Corrosive Rain

gd_itemgrades.Gear.ItemGrade_Gear_GrenadeMODs
gd_tunercuffs.A_Item.Item_GrenadeModulator
gd_tunercuffs.Body.body7_incendiary_rain
gd_tunercuffs.LeftSide.leftsidenone
gd_tunercuffs.RightSide.rightsidenone
gd_tunercuffs.ManufacturerMaterials.Material_Atlas_1
gd_manufacturers.Manufacturers.Atlas
gd_tunercuffs.Prefix.Prefix_Incendiary
gd_tunercuffs.Title.Title_Rain

Optional Extras

Elemental Artifacts

gd_customitems.Items.CustomItem_Elemental_Lilith_Incendiary
gd_ElementalUpgrade.A_Item.ElementalArtifact_Lilith
gd_ElementalUpgrade.Body.Body_RequiredShared
gd_ElementalUpgrade.LeftSide.LeftSide_Level1
gd_ElementalUpgrade.RightSide.RightSide_Incendiary
None
gd_manufacturers.Manufacturers.Eridian
gd_ElementalUpgrade.Prefix.Prefix_Incendiary
gd_ElementalUpgrade.Title.Title_Artifact
gd_customitems.Items.CustomItem_Elemental_Lilith_Shock
gd_ElementalUpgrade.A_Item.ElementalArtifact_Lilith
gd_ElementalUpgrade.Body.Body_RequiredShared
gd_ElementalUpgrade.LeftSide.LeftSide_Level1
gd_ElementalUpgrade.RightSide.RightSide_Shock
None
gd_manufacturers.Manufacturers.Eridian
gd_ElementalUpgrade.Prefix.Prefix_Shock
gd_ElementalUpgrade.Title.Title_Artifact
gd_customitems.Items.CustomItem_Elemental_Lilith_Explosive
gd_ElementalUpgrade.A_Item.ElementalArtifact_Lilith
gd_ElementalUpgrade.Body.Body_RequiredShared
gd_ElementalUpgrade.LeftSide.LeftSide_Level2
gd_ElementalUpgrade.RightSide.RightSide_Explosive
None
gd_manufacturers.Manufacturers.Eridian
gd_ElementalUpgrade.Prefix.Prefix_Explosive
gd_ElementalUpgrade.Title.Title_Artifact
gd_customitems.Items.CustomItem_Elemental_Lilith_Corrosive
gd_ElementalUpgrade.A_Item.ElementalArtifact_Lilith
gd_ElementalUpgrade.Body.Body_RequiredShared
gd_ElementalUpgrade.LeftSide.LeftSide_Level2
gd_ElementalUpgrade.RightSide.RightSide_Corrosive
None
gd_manufacturers.Manufacturers.Eridian
gd_ElementalUpgrade.Prefix.Prefix_Corrosive
gd_ElementalUpgrade.Title.Title_Artifact

Backpack SDUs

gd_itemgrades.StorageDeckUpgrades.ItemGrade_SDU_InventorySlots
gd_StorageDeckUpgrade.INV_InventorySpace.INV_InventorySpace
None
None
None
None
gd_manufacturers.Manufacturers.Dahl
None
None